While the core challenge of building a network and generating a profit is fairly straightforward, committed players will find plenty to occupy themselves with, whether that involves imposing your own limitations, specialising in particular vehicles or industries, encouraging cities to grow in picturesque ways, or efficiently using your infrastructure for multiple lines. That said, there’s plenty of fun to be had with the base game. There are all sorts to choose from, but I’d especially recommend Realistic Town Growth, which removes the game’s arbitrary limit on how large any individual town can grow and lets you encourage some huge metropolises to grow by boosting industry. If that sounds a bit simple, it’s also worth noting that the creators over on the Steam Workshop have done a great job with modding the game beyond its vanilla setup. Is it better to focus on passengers or cargo? Should you upgrade your existing line or build a new one? Would a new bus route bring more passengers to the train station? The choices you make - especially in the early game - will be the difference between success and failure. The challenge lies in doing this while generating a profit. However, it also requires complex supply chains - the city requires food, the food factory requires grain, and so on. The latter is generally a more reliable income source and can be used to level up cities by providing them with goods they have demand for. The challengeĪfter selecting a map seed you’re happy with, your new transport company is established, given a loan, and left to link the various cities and industries on a map with passenger and cargo lines. While this latest outing in the transport management genre is far from perfect, it has provided me with many hours of enjoyment, and - at least in its best moments - can be as satisfying as anything that came before it. But I’m happy to say that I was pleasantly surprised. With all this in mind, I approached Transport Fever 2 with caution, ready to be let down. How many classic series have stuttered when moving to the third dimension? I’m looking at you, RollerCoaster Tycoon. That’s not to mention that this is a fully 3D game. With Transport Tycoon so beloved and its upgraded iteration OpenTTD compatible with modern PCs, anything short of brilliance would be met with indifference. This was a dangerous game for Urban Games to play with the original Transport Fever. With the same scenario and toolset, it’s a comparison that would inevitably be drawn. You’re dropped into a map dotted with small towns, resources, and factories and tasked with building the road, rail, sea, and air infrastructure that connects them to help the world’s economy to develop. Let’s face the facts: Transport Fever 2 is a lot like Transport Tycoon.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |